Technology In Education – Design Process
Many studies have been done and show that teachers that use technology in the classroom have improved student outcomes. Now, here is the interesting part, it’s unclear if teachers are using technology to its fullest potential. Think about one of the very first uses of technology in the classroom, the TV. Remember the days where local education budgets were busted because of the volume of TV purchases made for classrooms. Now, how much did the technology of using a TV add to the instruction of the student. Students were more engaged and liked learning from a new medium. Really how much did using a TV in the classroom advance education goals?
Fast forward to today. Computers are pretty much standard in most schools. Many schools have iPads or other portable devices too. In some ways, teachers are being asked to row a boat upstream without a paddle. Many teachers have not been re-educated in how to use technology in the classroom. You may have a few teachers who are early adopters of new technology, while others are pushed into it without proper resources.
Few educational technology resources follow good pedagogical design. New edtech products need to account for a new student centered approach to learning. No two teachers are the same. No two students are the same. Teachers need to be taught how to use technology in the classroom to support their current efforts. Often they lack the skills to make decisions on how to best use ed tech products.
Wouldn’t it be great if the designers of new ed tech products turned the design process on its head and designed a product that supports teachers. What often happens now is that teachers have to find a way to fit current ed tech products into their teaching plan. This leads to teachers struggling awkwardly to fit these new products into their current lesson plan design.
Designers of new educational technology products may want to focus on theory then design. Start by using theoretical principles of learning, such as constructivism, then apply tech design concepts to this model. This approach starts by using known educational theories that work then layering technology on top for improvements.
Author: Donna Skolnick